Cars
All the cars were inspired by lovely cars from the 80s. Furthermore we made them in fascinating low-poly style. We believe it fits 80s cars decently. Specially for this game we invented Edge Control modelling.
Edge Control is when each edge is on proper place. It allows to avoid the effect of folded paper. That’s why our cars are as fine as diamonds.
We do had such dreams. So now we present you a game that combines the classic arcade look with 3D realism & freedom.
T2#104. Sierp 5.7 HPE Drophead

The Sierp‘s style is typical for open sports cars of the late 50s. The front headlights define the shapes that flow along the fenders. The hood is generally lowered, but, at the same time, it is crowned with a massive casing with a slot, a huge air intake dominates the front. The ground clearance is relatively large and there are no safety bars. [Read more…]
T2#077. Pheromone Gruppen SX

Pheromone cars are widely known for their expressive and memorable body shape with the indispensable use of traditional forms and parts for the brand. The Gruppen SX model is a great example of what the company’s most powerful and fastest car can look like without sacrificing historical style. Despite the fact that the engineers designed the car more for racing than for daily pleasure trips. [Read more…]
T2#111. Elven Turbo Bolt

The business card of Elven cars are a wedge-shaped silhouette and a minimalistic style. This concept, which appeared in the early 70s, continues to be the main characteristic of the appearance of noble English sports cars for decades. [Read more…]
T2#072. Etincelle Turbo Twinie

The ordinary forms of this three-door hatchback can not be called refined, but there is also no question of any special unattractiveness. The style is balanced, good in its own way, but this car and almost the entire line of its badge-engineering twins, had no serious distinguishing features from the cars of their classmates. [Read more...]
