
We decided to switch to edgeControl style of our cars in game. This means now all the cars will be “square” (made not of curve surfaces, but of plain polygons. We don’t want to use textures. We don’t want to have “crumpled paper” effect. One can recently see it on lowpoly games objects. We want “folded paper” effect. This may only be possible when each edge is under control. That’s why our style of lowpoly cars is called edgeControl.
This car is already in 3d. Read more: #77. Pheromone Gruppen SX
